JSON Structure Overview
A Zvid project is a plain JSON object submitted as payload to POST /api/render/api-key.
The outer request envelope contains payload or a stored template ID,
plus optional request variables and output overrides. The project is the
object inside payload; an element belongs in its visuals array (or a
scene's visuals). Audio belongs in audios. Do not nest a second payload
inside a project exported by the editor.
{
"payload": {
"name": "my-video",
"duration": 30,
"visuals": [],
"audios": []
}
}
The Zvid API validates the payload, checks account limits, queues the render, resolves remote assets, and produces the final video.
Project Object
The interface below describes resolved video projects. Image projects share
layout fields but have a different set of allowed fields; see
Rendering images. Authoring-time variables,
condition, and scene iterate are resolved before this shape is validated;
see Templates.
For video projects, durationMode: "auto" derives length from the scene
sequence (minus transition overlaps), timed global elements, audio and
captions. In this mode duration is an optional minimum. Without timed
content or a minimum, the fallback is 10 seconds. Omit durationMode or use
"fixed" to retain legacy timing. A scene project always includes its full
scene sequence, including when a shorter root duration is supplied.
For API submission in Auto mode, videos need exitEnd or videoEnd, and
audio needs exit, audioEnd, or matchDuration: true. This lets the API
validate the complete length against your plan before reserving credits.
The editor resolves media lengths before submitting a render. The standalone
renderer can also probe source lengths. Both timing fields are video-only.
interface Project {
name?: string;
width?: number;
height?: number;
resolution?: ResolutionPreset;
duration?: number;
durationMode?: "auto" | "fixed";
frameRate?: number;
backgroundColor?: string;
outputFormat?: "mp4" | "mov" | "avi" | "webm";
visuals?: Item[];
audios?: AudioItem[];
scenes?: Scene[];
thumbnail?: string;
subtitle?: Subtitle;
}
| Property | Type | Required | Default | Notes |
|---|---|---|---|---|
name | string | No | "unnamed" | Output filename without extension. Letters, numbers, spaces, _, and - are accepted by API validation. |
width | number | No | 1280 | Used for custom resolution. Limited by the user's plan. |
height | number | No | 720 | Used for custom resolution. Limited by the user's plan. |
resolution | ResolutionPreset | No | custom dimensions | Preset dimensions override width and height when not custom. |
duration | number | No | 10 | Seconds. Minimum 0.1; maximum is plan-dependent. |
durationMode | "auto" | "fixed" | No | fixed behavior when omitted | Video only. Auto derives output length; duration becomes a minimum. See Timing. |
frameRate | number | No | 30 | Integer from 1 to 60. |
backgroundColor | string | No | #ffffff | Hex color, such as #000000. |
outputFormat | string | No | mp4 | API accepts only mp4, mov, avi, and webm. |
visuals | Item[] | No | [] | Text/HTML, image, video, GIF, and (deprecated) SVG elements. When scenes is set, these act as a global overlay layer. |
audios | AudioItem[] | No | [] | External audio tracks. |
scenes | Scene[] | No | none | Sequential, self-contained segments. When present, drives the timeline; visuals/audios overlay all scenes. |
thumbnail | string | No | generated when absent | Optional remote image URL. |
subtitle | Subtitle | No | none | Caption and subtitle configuration. |
type selects "video" (default) or "image". Image-only fields are
snapshotTime, quality, and transparent; image formats and forbidden
video fields are documented in Rendering images.
Project and scene variables hold authoring defaults, not rendered content.
Resolution Presets
See the ResolutionPreset source reference for supported preset names, dimensions, and usage notes.
Property Reference
All visual elements share timeline, transform, and layering fields — see Common Element Properties for the canonical tables and the media-support matrix. The pages below are the source references for reusable typed properties:
PositionPresetAnchorResizeModezoomFilterOptionsCropParamsChromaKeyBorderRadiusXFadeEffectCaptionWordSubtitleStyles
Element Types
- Text & HTML Elements: plain text or HTML with native CSS and JavaScript.
- Image Elements: remote image sources, filters, crop, radius, chroma key, resize, and zoom.
- Video Elements: remote video clips, trim timing, audio, playback speed, transitions, resize, and zoom.
- GIF Elements: animated GIFs with timing, resize, zoom, crop, filters, and chroma key.
- SVG Elements: deprecated — use HTML elements instead.
- Audio Elements: background music, narration, and sound effects.
- Subtitle: word-timed captions and subtitle styling.
- Animation Effects: enter and exit animations for visual elements.
- Video Transitions: video-to-video xfade transitions.
Scenes
For multi-part videos, use Scenes. The scenes array
splits a project into sequential, self-contained segments, each with its own
local timeline and optional cross-scene transition. Project-level visuals and
audios then render as a global overlay spanning every scene.
Defaults
Project Defaults
| Property | Default |
|---|---|
width | 1280 |
height | 720 |
duration | 10 |
frameRate | 30 |
backgroundColor | #ffffff |
outputFormat | mp4 |
name | unnamed |
visuals | [] |
audios | [] |
Visual Defaults
Shared visual defaults (position, timing, opacity, track, animations) are listed in Common Element Properties.
Video Defaults
| Property | Default |
|---|---|
videoBegin | 0 |
videoEnd | project duration or source duration when available |
videoDuration | project duration or source duration when available |
volume | 1 |
speed | 1 |
transition, transitionId | null |
Audio Defaults
| Property | Default |
|---|---|
enter | 0 |
exit | project duration |
audioBegin | 0 |
audioEnd | project duration or source duration when available |
audioDuration | project duration or source duration when available |
volume | 1 |
speed | 1 |
Supported Formats
- Input media: remote HTTP/HTTPS assets accepted by API validation and checked during rendering.
- Output video:
mp4,mov,avi, orwebm. - HTML: HTML markup with native CSS and JavaScript via
customCode, described in Text & HTML Elements. - SVG: the legacy
SVGelement accepts safe inline markup. For new HTML layouts, use the restricted geometry-only SVG subset described in Text & HTML Elements.
Resource Limits
Limits are plan-dependent and enforced before or during rendering. They include output resolution, project duration, input media resolution, media size, and element counts by type. Validation errors include the active plan limits when the payload exceeds them.
Quick Examples
These are element fragments, not complete render requests. Put visual
fragments in payload.visuals and audio fragments in payload.audios. Use
Quick Start for a complete request, and run
free validation before rendering.
Basic Text Element
{
"type": "TEXT",
"text": "Hello World",
"x": 640,
"y": 360,
"anchor": "center-center",
"style": {
"fontSize": 48,
"color": "#000000",
"textAlign": "center"
}
}
Basic Image Element
{
"type": "IMAGE",
"src": "https://images.pexels.com/photos/32972375/pexels-photo-32972375.jpeg",
"x": 100,
"y": 100,
"width": 607,
"height": 910
}
Basic Video Element
{
"type": "VIDEO",
"src": "https://videos.pexels.com/video-files/1409899/1409899-sd_640_360_25fps.mp4",
"videoEnd": 10,
"volume": 0
}
Basic Audio Element
{
"src": "https://cdn.pixabay.com/audio/2025/04/21/audio_ed6f0ed574.mp3",
"volume": 0.5
}
Next Steps
- Quick Start
- Common Element Properties
- Examples
- FAQ
- Timing — projects, scenes, source trims, and automatic length
- Layout — pixels, boxes, positioning, and anchors
- Documentation resources — schemas and machine-readable references